For quite some time the development team could already race against each other, but soon – at the press event – the first external players can join. The feature set of the current version is, of course, still far from being complete, but you can already see and feel where the team wants to go with Quantum Rush.
The press event will take place in the next few weeks with editors from the gaming press and some youtubers.
The Quantum Rush team also wants to thank its supporters and invites every kickstarter backer, who pledged at least 90$, to the event. Interested players just have to send a private message via kickstarter, including their email address until October 9th 2013. It is not possible for every backer at the moment to participate.
The second big news is the training mode, which will be included at the release.
Since the start of the kickstarter campaign this feature was requested a lot of times and GameArt Studio, impressed by the constructive feedback, decided to include the mode at game release. It will enable players to learn the race tracks without the interference of other pilots.
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Quantum Rush on Kickstarter:
http://www.kickstarter.com/projects/572125879/quantum-rush-online-future-racer
GameArt Studio Youtube-Channel:
http://www.youtube.com/user/Gameartstudio
Quantum Rush Site:
Quantum Rush Blog:
Quantum Rush on Twitter:
https://twitter.com/quantumrush
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About GameArt Studio:
GameArt Studio was founded in Berlin, 2006, and quickly became one of the most innovative developers and publishers of online games.
All GameArt Studio games are multiplayer online games that allow players from all around the world to play together. Furthermore, all GameArt Studio games are free-to-play.
The four published games of GameArt Studio "Holy War", "Tagoria", "A.I. War" and "Glory Wars" are enjoyed by a worldwide community.
Contact und further Information:
GameArt Studio GmbH
Bismarckstraße 107
10625 Berlin, Germany
E-Mail: press_en@gameartstudio.de
Internet: www.gameartstudio.de
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